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Wisdom Pill · Day 17

The Game Can Go On

Day 17, so Proverbs 17... Verse 14 (GNT):

"The start of an argument is like the first break in a dam; stop it before it goes any further."

You and a friend are building a track. One wants the curve to go right; the other wants it to go left. So far, these are two ideas. But someone makes a face to provoke the other, a piece gets pushed away, and the game begins to turn into a fight.

The proverb compares the start of an argument to a crack in a dam. A small opening can grow bigger. While you are playing, you can take care of this early: stop the teasing and say, "Shall we try one idea at a time?" If it is difficult, a trusted adult can help.

You can disagree and explain how you feel. You do not have to accept being hit or threatened. If this happens, move to a safe place and find an adult. It is not your job to solve adults' arguments; they are responsible for protecting children.

Jesus taught people to work for peace and did not let his disciples turn rejection into revenge. He loves you before you get anything right, including when you need help to say sorry. With this love and the care of those nearby, you can try another way to play.

Golden phrase: "I can stop the teasing and ask for help to talk."

Two Ideas, One Game

  • 1With a trusted adult, choose a safe game to share.
  • 2Listen to the other person's idea and share yours without teasing.
  • 3Agree on a way to try both ideas. If you cannot, ask for help.

Question for a family conversation: "How can we tell when a conversation is starting to turn into an argument?"

Today's playful title: Caring Conversation Keeper. You remain loved while you are learning to make peace.

Family Prayer

Let us pray: "Jesus, thank you that your love does not depend on our never making mistakes. Help us notice when a game is turning into a fight, stop the teasing, and ask for help. Teach us to listen, acknowledge our mistakes, and care for one another. Amen."

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